Media & Camera
Multi-Camera Capture on iOS: The Architecture No One Tells You About
Hardware-synchronised AVCaptureMultiCamSession, shared Metal resources, capability checks, and thermal-aware degradation.
Hardware-synchronised AVCaptureMultiCamSession, shared Metal resources, capability checks, and thermal-aware degradation.
Where HLS, AVFoundation, and Metal actually belong in a production video pipeline — and why reaching for Metal before profiling usually makes things slower, not faster.
Playlists, segments, adaptive bitrate, codecs, and the production trade-offs behind reliable video and audio delivery.